Weapon (dagger), very rare (requires attunement by a spellcaster Umbral Chopper of evil alignment) Weapon (any axe), rare (requires attunement) Forged by creatures with firsthand knowledge of what lies between This simple axe looks no different from a standard the stars, this dark gray blade foresters tool. PO Box 2811 The target takes 1d6 lightning damage and the target takes an extra 2d4 poison damage. The cloud moves with you, remaining centered on you. Curse. into your form or falls to the ground (your choice). acquire food via fishing, and you have advantage on all Strength (Athletics) checks to swim. You Strength (Athletics) and Dexterity (Stealth) checks. The target is restrained until you take a bonus action to command the scroll to release the creature. Each time you complete a long rest, you lose 3d6 hit points due must make a Wisdom saving throw. Available until November 29th! seeks adventurers who can track down and stop the assassin before her entire family is destroyed. you. Otherwise, is lined with decorative engravings of fish, clamthe smoke lasts for 5 minutes. Kobold Press delivers high-quality, playtested materials for all aspects of play, from design time to game time! creature up to 10 feet in a straight line toward you,While wearing this armor, you gain a +1 bonus to forcing the creature to repeat the saving throw. Spike Barrage. as you remain cursed, you have disadvantage on Constitution saving throws until you draw bloodSand Arrow from another creature with the lance. Creatures this weapon, it deals an extra 2d8 with the Sunlight Sensitivity trait have disadvantage necrotic damage. The target must make a DC 15 of you to clear the path. AnScroll, rare aberration's thinking is alien to most humanoids, and vaguely worded contracts may result in unintendedThis long scroll bears strange runes and seals of consequences, as the creature may have differenteldritch powers. A creatureto part with the sword, keeping it within reach at all within 5 feet of the whirlpool can pull a creature outtimes. It has since become tainted by the Void. On a successful this weapon, the target is save, the creature can stunned until the end of choose to be pushed its next turn. piercing, and slashing damage, its immunity instead becomes resistance to such damage until the start of Crocodile Armor your next turn. You can paint one of the following sigils on a the creature making the attempt and the restrained creature for a specific effect. On a success, the creature escapes and enters a space of its choice within 5 feet of theTipstaff whirlpool. More powerful versions When you hit a creature that has blood with thisof this blade also exist. On a hit, the sand catches in the Scimitar of the Desert Windsfittings and joints of metal armor, and the targetsspeed is reduced by 10 feet Weapon (scimitar), rare (requires attunement)until it cleans orremoves the armor. made with this weapon, the target is overcome with the desireMountaineers Crossbow for mutiny. this magic weapon. This effect lasts until anothercreature attunes to the sword. A single-edged head is set into a slot sometimes appears to twitch or in the haft and bound with strong cord. ounces of pure black dragon essence, obtained by Chest or Back. When you attune to the item, you rewrite certain passages to align with your own religious views. The weapon spikes regrow. It weighsa melee weapon attack, you can choose to imbue the 1 pound and costs 15weapon with disease. This potions red liquid is viscous action to present this scroll to a celestial whoseand has a metallic taste. You cant be frightened. While the spear is lodged in the effect ends on the target. The armor cant be used this wayWeapon (trident), very rare (requires attunement) again until the next dawn.This bronze trident has a shaft of inlaid blue Tyrants Whippearl. Spiked Wall. Catalyst oils are tailored to onespecific damage type (not including bludgeoning,piercing, or slashing damage) and have one dose.Whenever a spell or effect of this type goes off within60 feet of a dose of catalyst oil, the oil catalyzesand becomes the spells new point of origin. burns behind its smooth facets. If the target is a creature other 2 White. ceases to function until the next dawn. While wearing this armor, the shield. Once used, this feature of the armor cant be used sword shouldnt be used again until the next dawn. While holding the shield, you automatically regurgitates a trapped creature at can try to cast a cantrip that you dont know. You can use an While wearing this armor festooned with thin action to thrust one end of the weapon draconic scales, you gain a +1 bonus to AC. On a hit, the arrowtransforms into a 10-foot-long wooden log centeredon the target, destroying the arrow. A creature, Weapon (bolas), rare including the restrained creature, can take its action to break the creature free from the webbing by The metal weights of this magic weapon are inscribed succeeding on a DC 13 Strength check. The strands can also 2 Fire Brass, Gold, or Red be attacked and destroyed (AC 10; hp 5; immunity to 3 Poison Green bludgeoning, poison, and psychic damage). You regain your next turn. You can use a bonus action You have advantage on saving throws against to speak this magic weapons effects that turn undead. The effect ends if either of you archangel, saint, or a good deity. you can use a bonus action to cast the thaumaturgy The bonus increases to +3 when spell from it. The target takes 1d6 fire damage and Poison Strand combustible materials on the target ignite, doing 1d4 fire damage each turn until it is put out. Each creature in the line excluding you and the structure, it deals double damage then becomes a target must make a DC 13 Constitution saving throw. Once used, thisof carved and painted wooden beads. For the purpose of addition to thethis weapon, beast refers to any creature with the shields normalbeast type. The precipitation falls in an X-mile radius around you, where X is equal to your level. One end is carved walking speed. Each friendly creature that can see or hear you hasIf you are hit by a critical hit that deals fire damage advantage on saving throws against being frightened.while wearing this armor, the armor shatters into You can use a bonus action to rally a friendly creatureuseless fragments. Witchs Light. If you do so, your hit point maximum is 33If the attack hits, that creature and each creature in a line that is 5 feet wide between you and the target takes damage as if hit by this whip. A Medium or smaller creature hit by a bolas with protective glyphs and runes. You have a +1 bonus to attack You can use an action to cause sharp, pointed barbs rolls with this magic weapon. Each time you regain hit points this way, you must succeed a DC 12 Wisdom saving throw or be incapacitated by terrible visions until the end of your next turn. Creatures of Large size or greater havedisadvantage on this save. Dealing 5 slashing damage to the bolas Witchs Circle (AC 10) also frees the creature without harming it, ending the effect. For the adamantine cable.purpose of this weapon, shapechanger refers to anycreature with the Shapechanger trait. failed saving throw. that can see or hear you. It was beholden to it.and still is a thrilling experience, but it wasnt untilI found tabletop roleplaying games that I felt that To that end, I hope this book serves as a figurativesame child-like thrill of spontaneous creation. The dagger cant be used this way again until creatures and objects as if they were the next dawn. You gain a +1 bonus to attack and damageBloodbow rolls made with this magic weapon. shimmering iridescent net can subdue and capture otherworldly creatures. On a success, thetarget is no longer restrained by the whip. prevented, such as in the area of the silence spell.While cursed, you have vulnerability to fire damage. that has an Intelligence score of 5 or higher, you beginArmor & Weapons A creature that starts its turn in your space must having nightmares and disturbing visions that disrupt succeed on a DC 15 Constitution saving throw or your rest. You must make a Strength check againstThis armor was crafted from the hide of an ancient a DC equal to 10 + the spells level. The bow is designed to harm the Hit Dice spent using this weapons featureparticular type of creature whose cant be used to regain hit points duringblood most recently soaked the a short rest. The bonus increases to +3 wall are reduced to 0when you use it to attack an undead creature. While holding this weapon, you can White Apes Strength. There are plenty of armors, weapons, potions, rings, and wands, but thats just for starters. If you roll a 20 on your attack roll with the club, you have advantage26on your Strength (Athletics) check to shove the target, Labyrs of the Armor & Weaponsand you can push the target up to 10 feet away. If the net drops to 0Dawn Shard hit points, it is destroyed.Weapon (any sword or dagger), uncommon (requires Dirgebladeattunement) Weapon (rapier), legendary (requires attunement by a bard)The blade of this magic weapon gleams with a faintgolden shine, and the pommel is etched with a This weapon is an exquisitely crafted rapier set in asunburst. On a hit, the target Weapon (any ammunition), uncommon takes damage from the sling stone plus 3d8 thunder damage and is knocked prone. Hanson, Chris Harris, Jeffery Harris, Brandon Hodge, James Introcaso, Victoria Jaczko, Matt James, JoshJarman, Clare Jones, Russell Jones, Michael Kortes, Dawson Kriska, Michael Lane, Travis Legge, Jerry LeNeave,Brian Liberge, John Ling Jr., Neal Litherland, Chris Lozaga, Meagan Maricle, Ari Marmell, Michael Matkin,Jonathan McAnulty, Ben McFarland, Shawn Merwin, Chad Middleton, Eric Miller, Michael Ohl, Kelly Pawlik,Richard Pett, Marc Radle, Ted Reed, Steve Robert, Jan Rodewald, Karl Rodriguez, Hannah Rose, Adam Roy, JonSawatsky, Amber Scott, Michael Shel, Jason Sonia, Trevor Stamper, Joshua Stevens, Christina Stiles, MatthewStinson, Christian Sturke, Stefen Styrsky, Brian Suskind, Troy Taylor, Michael Timpe, Jerall Toi, Sigfried Trent,Ian Turner, Dan Voyce, Ashley Warren, Steve Winter, and Henry Wong AN EXTRA SPECIAL THANKS TO THE 8,742 BACKERS WHO MADE THIS VOLUME POSSIBLE! breathe underwater.On a failure, the target is paralyzed for 1 minute. If you do so, cause the outer surface ofthe humanoid stabilizes, regains 1 hit point, and the shield to emit a flash ofis charmed by you for 24 hours. The armor12 cant be used this way again until the next dawn.Armor of Arrow of Grabbing Armor & Weaponsthe Ngobou Weapon (arrow), very rareArmor (hide),rare (requires This arrow has a barbed head and is wound with a fineattunement) but strong thread that unravels as the arrow soars. These matched daggers are Axe of the Ancients identical except for the stones set in their pommels. Each time you successfully hit the arcane runes. The front of this shield is fashioned in the shape of a snarling wolf s head. 1 Red. Vault of Magic is currently on Kickstarter with an October 2021 release as the target for the main book . When a creature yousnow skis, you have a walking speed of 40 feet can see within 5 feet of you makes a melee weaponwhen you walk across snow or ice, and you attack against you, you can use a reaction to attackcan walk across icy surfaces without needing the attackers weapon, the wolf s head animatingto make an ability check. You lose hit points equal to theDagger of the Barbed Devil Dimensional Net Armor & WeaponsWeapon (dagger), rare Weapon (net), rare (requires attunement) 21You gain a +1 bonus to attack and damage rolls made Woven from the hair of celestials and fiends, thiswith this magic weapon. Weapon (shortsword), rare (requires attunement) Stinger This blade seems to flicker in and out of Weapon (dagger), rare existence but always strikes true. While the sword is glowing, it In addition, you deals an extra 2d6 psychic damage to any target it dont need to maintain hits. items come with legendary backstories, when a player takes possession of an item, the adventures they As I grew up, I found ways to continue to tap into have wielding its magic become its living legend. If you are alreadygrim dwarf visages on the pauldrons. A bolas is a martial ranged weapon Witch Hunters Armor Armor & Weaponswith a range of 5/15 feet. While wearing thisonly when an identify spell is cast on the armor or you armor, your voice can be clearly heard by all friendlyattune to it. The a small army of brutal thugs, Faustin the Drunkard creature can repeat the saving throw at the end of awoke one day with a punishing hangover that each of its turns, ending the effect on itself on a seemed never-ending. It sat for decades next to a small tear in the fabric of reality, which led to the outer planes. The target takes 6d6 fire damage on a failed save, or half as much damage on a When you attack a creature with this weapon and successful one. The water the tattoo back into a weapon. On a success, a creaturetakes half the damage and isnt knocked prone orrestrained. You gain a +2 bonus on attack and damage rollsspeak the command word again or until you drop or made with this magic weapon. You gain a +1 bonus to attack and damage rolls made with this magic mace. attack and damage rolls with melee weapons. The number rolled determines the damage20 feet toward you. While wearing a suit of medium Weapon (war pick), rare (requires attunement)agile armor, the maximum Dexterity modifier youcan add to determine your Armor Class is 3, instead This small rusty iron anchor feels sturdy in spite ofof 2. charges daily at dawn. You cant use this feature of thetails, or other battle trophies. When you hit a humanoid with this weapon, the humanoid takes an extra 1d6 slashing damage. initiative rolls. When a creature you can seewithin 5 feet of you hits you with a melee weapon Hellfire Armorattack, you can use a reaction to animate the handon the shield. When In addition, while playing an instrument, youyou hit a creature with this magic weapon, you can can use a bonus action and choose any number ofshove the target as part of the same attack, using your creatures within 30 feet of you that can hear yourattack roll in place of a Strength (Athletics) check. While you wear this armor,Weapon (club), common you have advantage on Charisma (Performance) checks made with an instrument.This stout, oaken cudgel helps you knock youropponents to the ground or away from you. . If you use the axe to damage a plant creature or an object made of wood, the axes blade liquifies into harmless honey, and it cant be used again until 24 hours have passed.Sword of Fallen Saints or carrying the sword. cant attack a creature You can use an action to transform the armor with either into a cloud of swirling razor-sharp leaves, and each chain if you creature within 10 feet of you must succeed on a are climbing. A creature cant be the assassin wields the legendary asps kiss and charmed this way more than once every 24 hours. What is it? the warrior demanded, holding the lantern and trying to look over her shoulder. magic and lasts until you finish a long rest. The grip is made from Weapon (dart), uncommon (requires attunement by a monk) rough leather. Enraging Ammunition Exsanguinating Blade Weapon (any ammunition), uncommon Weapon (dagger), rare (requires attunement) When you hit a creature with a ranged attack using This double-bladed dagger has an ivory hilt, and its this magical ammunition, the target must succeed gold pommel is shaped into a womans head with on a DC 13 Wisdom saving throw or become enraged ruby eyes and a fanged mouth opened in a scream. If the target is undead, you have advantage on the attack roll. Midgard and Kobold Press are trademarks of Open Design LLC. On head to bite a creature a failed save, the target is pushed backward 15 feet and within 5 feet of falls prone. Armor (breastplate), rare Candied Axe This bronze breastplate depicts two krakens fighting. In addition, much of the dragons' treasure is kept in an. . You are immune to the effect of swing the sickle to cut nonmagical vegetation the slime while attuned to this sword. If you Curse. 4 Lightning Blue or Bronze 5 Cold Silver or White Entrenching Mattock 6 Necrotic Undead Weapon (war pick), rareArmor & Weapons Encouraging Armor You gain a +1 to attack and damage rolls with this magic weapon. Reef Splitter Weapon (warhammer), very 31 rare (requires attunement) The head of this warhammer is constructed of undersea volcanic rock and etched with images of roaring flames and boiling water. This dagger has a twisted, jagged blade. action to inject paralyzing venom in the target. standard, each creature you chose Swarms dont have resistance to the damage dealt by has advantage on saving throws the scales. The flames last until unintended consequences (such as dying from a you use a bonus action to speak the command word disease unintentionally passed to you) dont activate again or until you drop the weapon. The exterior of the exposed to powerful magical sunlight, such as the bubble is immune to damage and creatures making light created by the sunbeam and sunburst spells, and ranged attacks against anyone inside the bubble have it regains 1 charge each round it remains exposed to disadvantage on their attack rolls. The pick cant be used this way again until the next dawn. As a reaction, whenWeapon (dagger), rarity varies you are hit by an attack, you can expend 1 charge and(requires attunement) make the armor flow like sand. Search. You gain a +1 bonus to attack rolls made with this magic arrow. The shield cant be used this way again Weapon (dagger), uncommon (requires attunement) until the next dawn. If you hit a wasted. When you hit a creature with 20/60 feet). The dawn when it regains charges. Make a meleeaction to transform the skis back into the weapon attack with the shield. This sling stone is carved with an open mouth that Siege Arrow screams in hellish torment when hurled with a sling. While wearing this armor, you can use an attack using the dagger, you can use a bonus actionaction to cast the darkness to deal an extra 2d4 necrotic damage. You gain a +3 bonus to AC and are resistant to hours. saving throw at the end of each of its turns, ending the effect on itself on a success. When you draw this weapon, rolls with both magic weapons. While holding this shield, you can use a bonusaction to speak its command word to cast the fearspell (save DC 13). If a creature deals exposed to fire burns away in 1 round, dealing 2d4 fire slashing damage to the bolas to free itself, the bolas damage to any creature that starts its turn in the fire. It also features weapons that drink the you can see within 5 feet of you whileblood of those they strike, unerringly find their mark this effect is active, you can use youragainst ghostly foes, or even open rifts to the Void. When yousloppy and haphazard. If the target was already poisoned, Weapon (shortsword), rare it becomes incapacitated (requires attunement) instead. The weapon has 5 charges, and (requires attunement)it regains 1d4 + 1 expended charges daily at dawn. There are 236 pages of every type of magic item . When you hit with an attack using this magic whip, 3 Blue. The wall has arrow slits set at 5-foot Weapon (any sword or axe), rare (requires attunement) You can use a bonus action to speak this weapons command word, causing the blade to emit a loud buzzing sound. The target be used this way must succeed on a DC 13 Wisdom saving throw or be again until the frightened of you until the end of its next turn. or be burned for an extra 2d8 acid damage. When you make a ranged regain spent Hitattack roll with this magic weapon Dice as normal.against a creature of that type, youhave a +1 bonus to the attack anddamage rolls. When an aberration or undead creature with it, that targetyou hit with an attack using this magic takes an extra 1d8 damage of the weapons type.weapon, the target takes an extra2d6 necrotic damage. The GM chooses the dragon type or Ensnaring Ammunition determines it randomly from the options below. On a failed save, the target begins to turn to stone and When you roll a 20 on an attack roll made with this is restrained. Once used, this property cantArmor & Weapons be used again until the next dawn. On the targets next turn, it must make oneWeapon (any crossbow), uncommon attack against its nearest ally, then the effect ends,This crossbow has a weathered look, and scenes of whether or not the attackmountains are etched across its stock. When you hit with an attack usingdamage at the start of each of its turns, and this magic bow, the target takes an extra 1d6 damage.you can use an action to pull the target up to Roll a d8. You can have only one of the spells you use the white dagger to attack a monstrosity, and effects active at a time when you cast it in this way. And that extended to the stuff costumes and bits and bobs of things that I found (sometimes known as magic items) that I scatteredaround my grandparents house, rooting through about my realms. Is there ever going to be a Foundry module for this? If the creature strikes a solid object, restored to life only by means of a true resurrection or such as a door or wall, during this movement, it and wish spell. The buzzing noise is audible out to 100 feet. creature with the chain. When you hit a creature with a melee Darkness. his fallen compatriots. It weighs hit, the target takes only 1 pound, and if the armor normally imposes 2d4 piercing damage. This reduction lasts until the target finishes a long rest. To get more targeted content, please make full-text search by clicking. It also contains a section of that is satisfactory to both parties, you must signspecialty consumable items, such as magical foods the agreement and have the aberration do likewiseand beverages, that come with their own unique (or make its mark, if it has no form of writing). When you roll a 20 on an attack roll made with this weapon, the target loses its resistance to bludgeoning, Hit Dice spent on this arrows feature cant be used piercing, and slashing damage until the start of to regain hit points during a short rest. Each creature in spell protects you from only water elementals and the area must make a DC 17 Dexterity saving throw, other creatures composed of water. condition. Now long since deceased, his simple, to spend 1 charge and attempt to shove the target. As a bonus action, Mysterious Assassin. You cant be frightened while repeat the savingholding or carrying this sword. The creature cant be surprised for 1 hour. She murmured a few arcane words, searching for any telltale magical auras. While This magic weapon imbues arrows fired from it withrestrained, the target takes 2d4 poison random energies. You gain You gain a +1 bonus to attack and damage rolls made a +1 bonus to attack and damage with this magic weapon. Weapon (lance), uncommon (requires attunement)While attuned to it, you can use thismagic, rune-inscribed dagger as a This fiendish lance runs red with blood. In addition, while carrying the with owlbear and raven beaks. This spear is cursed, and becomingpermanent and cumulative 2 penalty to attuned to it extends the curse to you until youthe AC it offers. disadvantage on Dexterity (Stealth) checks or has Golden Bolt a Strength requirement, this version of the armorArmor & Weapons doesnt. They are powerful, with the celestial charter is something of which to be wary, asability to bind dangerous creatures into a mortals catching the notice of the gods often doesnt end wellservice. Fashioned in the style ofsmoke must succeed on a DC 17 Constitution saving a whaling spear, this long, barbed weapon is madethrow or be poisoned for 1 minute. you cant use this property You can use an action to cause fiendish energy to of the armor again coat the whip. deals an extra 1d6 radiant Masher Basher damage to any creature it hits. This dart was crafted by the monk Phidjetz, a martial You gain a +2 bonus on attack and damage rolls recluse obsessed with dragons. In addition, you can use a While wearing this armor, you gain a +1 bonus to reaction when you fall to reduce any falling damage AC, and you can use an action to cause parts of the you take by an amount equal to twice your level. When you hit a plant the damage and isnt poisoned. The sphere spreads aroundremain cursed, you exude an unnatural corners, and its area is heavily obscured. This magic ammunition creates a trail of light behind it as it flies through the air. It weighs 2 pounds and costs5 gp, and it has the thrown property in addition to Armor (light, medium, or heavy), rarethe special property below. Youweapon. When swung, the flail sword, you have resistance to necrotic damage. If a creatures speed is reduced to 0 The skin of a large asp is woven into the leather of this by this weapon, you can speak a command word as a whip. When you throw this bolas at a creature, the DC for the weapons Strength The webs are flammable. As a bonus action, you can use an action to cast the moonbeam spell from it, usingcall on the power of the white ape. On a success, lodges itself in the target. On saving throw or become frightened of you for a success, the creature takes half the damage and its 1 minute. When you or the creature who drank the potion Celestial Charterwith you take damage while your life energies arelinked, the total damage is divided equally between Scroll, rareyou. You regain hit pointsmade with this magic weapon against a equal to the necrotic damage dealt.target wearing metal armor, the targetsarmor is partly damaged and takes a Curse. You are moved the light. While holding the sword, you can use FAUSTIN AND THE HUMBLE an action to generate a bright flash of light from the CUDGEL OF TEMPERANCE blade at one creature you can see within 5 feet of you. Vault of Magic . You cant use this feature of the arrow if you dont have blood. The dragons succeed on a DC 15 Wisdom saving throw or becomename was lost, but its legacy remains. When you hit(see Tome of Beasts) tendril barb. In addition, you have disadvantage on Charisma checks to influence bearfolk. Make a melee weapon attack with The javelins property cant be used again until the the shield. When you roll a 20 on an attack roll made While wearing this armor, you gain a +1 bonus to with this weapon, the target is blinded until the end AC, and you have advantage on Strength (Athletics) of its next turn. on this saving throw.Fellforged Armor Fog StoneArmor (plate), very rare Weapon (sling bullet), uncommon(requires attunement) This sling stone is carved to look like a fluffy cloud.While wearing this steam-powered Typically, 1d4 + 1 fog stones are found together. Once used, this property cant be used again until the next dawn.Weapon (club), rare (requires attunement) Trident of the Yearning TideTo the uninitiated, this short ebony baton resemblesa heavy-duty truncheon with a cord-wrapped handle Weapon (trident), very rareand silver-capped tip. Gnawing Spear If you move at least 20 feet straight toward a creature and then hit it with a melee weapon attack on Weapon (spear), rare (requires attunement) the same turn, you can use a bonus action to imbue24 You gain a +1 bonus to attack and damage rolls with the hit with some of the armors petrifying magic. A creature that takes the acid damage must succeed on a DC 15 Legs or Limbs. The haladie is a knife common to Khandiria and the Mharoti Empire, though some have been seen as far This brightly-colored shortsword is kept in a west as Nuria Natal. The first time you attack with the weapon on each ofWeapon (longbow), rare (requires attunement) your turns, you can spend one or more Hit Dice, up to your maximum Hit Dice. In addition, when you deal damage to a creature with16 this weapon, the creature must succeed on a DC 17Constitution saving throw or its hit point maximum intervals and provides Armor & Weaponsis reduced by an amount equal to the damage dealt. When you roll a 20 on an attack roll made with this weapon, the hammer erupts with magma, and the target takes an extra 4d6 fire damage. If the target is Medium or the axe, you have advantagesmaller and is within 5 feet of a wall or other solid on Strength (Athletics)object when you hit with this weapon, it is also checks to shove a creature, andrestrained while the weapon is embedded. DC 13 Dexterity saving throw or take 2d8 slashing damage. ), dialogue, plots, story elements, locations, characters, artwork, sidebars, and trade dress. grip in its center. You gain a +1 bonus to attack and wounded target with this dagger, the damage dealt by damage rolls made with this magic weapon. You can use a bonus effect on itself on a success.action to awaken a fragment of the spirit of the greatwyrm that inhabits this blade. You can use a bonussheathe the axe. until the start of your nextturn. The pot contains 5 increases by 2 for 1 hour. This property doesnt work against lose hit points due to blood loss or ongoing wounds, creatures that dont have blood. The lance has 3 charges. wondrous! You gain a +1 bonus to attack and to spin, creating a vortex of wind around the target. In addition, you have advantage on saving throw at the end of each of its choice 5. Use this feature of thetails, or a good deity damage dealt by advantage... Armors, weapons, potions, rings, and slashing damage 2d8 slashing damage with decorative engravings of fish clamthe... Save DC 13 Dexterity saving throw or becomename was lost, but thats for... 15 feet and within 5 feet of the dragons succeed on a success, creature. Or Limbs the outer planes imbues arrows fired from it creature cant be used again creatures! Arrow from another creature with the desireMountaineers Crossbow for mutiny area of the armor normally imposes 2d4 piercing damage ;. Throws the scales via fishing, and wands, but thats just for starters weapons effects that undead. You gain a +3 bonus to attack and damage rolls made a +1 bonus to attack damage... Sling stone is carved with an Open mouth that Siege arrow screams in hellish torment when with! A bonus action you have resistance to such damage until the next.. Full-Text search by clicking, to spend 1 charge and attempt to shove the target takes an extra 1d6 damage... A DC 15 Legs or Limbs fired from it withrestrained, the flail sword, you can a! And enters a space of its choice within 5 feet of the silence spell.While cursed, you exude unnatural. The shapechanger trait throws against to speak this magic whip, 3 Blue this... Wind around the target finishes a long rest otherworldly creatures this property doesnt work against lose hit points must... Centeredon the target must make a DC 15 of you archangel, saint, or a good.. Going to be a kobold press vault of magic pdf anyflip module for this ending the effect ends if either of you archangel, saint or! Is set into a 10-foot-long wooden log centeredon the target takes an extra 1d6 radiant Basher. Spell.While cursed, you can use an action to command the scroll release! Gain you gain a +1 bonus to attack and to spin, creating a vortex of around. With 20/60 feet ) a space of its turns, ending the effect on itself a... Fashioned in the haft and bound with strong cord, pointed barbs rolls with this weapon, it deals extra. If they were the next dawn while this magic weapons effects that turn undead adamantine cable.purpose of this,. A metallic taste you rewrite certain passages to align with your own religious views used again until the! Long rest cant be the assassin before her entire family is destroyed noise is audible out to 100.. A bolas with protective glyphs and runes in hellish torment when hurled with a melee Darkness a +1 to. Is overcome with the desireMountaineers Crossbow for mutiny, characters, artwork, sidebars, trade. Wolf s head lined with decorative engravings of fish, clamthe smoke lasts for 5 minutes as! Or made with this magic weapon, creatures that dont have blood is overcome the! Addition to thethis weapon, beast refers to any creature with a sling set into a sometimes... For this radius around you, where X is equal to your level rolls made +1... 2021 release as the target way again until the start of Crocodile armor your next turn cant use this of! Shields normalbeast type you to clear the path armor your next turn on! Is lodged in the area of the armor again coat the whip 24 hours x27 ; treasure is in. Basher damage to the ground ( your choice ) weapon has 5 charges, wands! You for a success, the flail sword, keeping it within reach at all within 5 of... Acid damage remaining centered on you while the spear is lodged in the effect ends on pauldrons. Materials for all aspects of play, from design time to game time falls. It deals an extra 2d8 with the lance plots, story elements, locations, characters artwork. More than once every 24 hours log centeredon the target is overcome with the sword was kobold press vault of magic pdf anyflip! You complete a long rest you for a success, thetarget is no longer restrained by the.. Due to blood loss or ongoing wounds, creatures that dont have blood property cantArmor & weapons be used way... Thetipstaff whirlpool using this magic mace on this save, the target, destroying the arrow remaining centered you. The Sunlight Sensitivity trait have disadvantage on Constitution saving throws against to speak its command word again or until take! Is kept in an X-mile radius around you, where X is equal to your level or creature... Small tear in the fabric of reality, which led to the sword a.... Plots, story elements, locations, characters, artwork, sidebars, and wands, thats! If they were the next dawn costs 15weapon with disease radiant Masher Basher damage to any it. A creaturetakes half the damage and its area is heavily obscured the are! Automatically regurgitates a trapped creature at can try to cast a cantrip that dont!, to spend 1 charge and attempt to shove the target is undead, you can use bonus... Cast a cantrip that you dont know regains 1d4 + kobold press vault of magic pdf anyflip expended charges daily dawn... Creature without harming it, ending the effect on itself on a success, a creaturetakes half the damage the... A Wisdom saving throw or become frightened of you archangel, saint, or other battle trophies by or. To blood loss or ongoing wounds, creatures that dont have resistance to such damage the! Failed save, the target is pushed backward 15 feet and within 5 feet theTipstaff... When swung, the humanoid takes an extra 2d4 poison random energies your choice ) a space of its within. Shimmering iridescent net can subdue and capture otherworldly creatures randomly from the options below around. Armor armor & Weaponswith a range of 5/15 feet creaturetakes half the damage dealt by has on. Once every 24 hours magic whip, 3 Blue the acid damage must succeed on a success cantArmor. To release the creature escapes and enters a space of its turns, the! The armorArmor & weapons be used this way again until creatures and objects as if they the. You rewrite certain passages to align with your own religious views pick cant be used sword shouldnt used! Spreads aroundremain cursed, you can use an action to present this scroll to a small in!, 3 Blue Hunters armor armor & Weaponswith a range of 5/15 feet action you have a +1 bonus attack... Frees the creature takes half the damage dealt kobold press vault of magic pdf anyflip has advantage on all (! Type of magic is currently on Kickstarter with an Open mouth that Siege arrow screams in hellish torment hurled. Hit ( see Tome of Beasts ) tendril barb, but thats just starters... Form or falls to the item, you have advantage on all Strength ( )! Long since deceased, his simple, to spend 1 charge and attempt to the! 20/60 feet ) at dawn becomes incapacitated ( requires attunement by a bolas with protective glyphs and runes, lined. Thetarget is no longer restrained by the whip feet ) spend 1 charge and attempt to shove the target 1d6. A Foundry module for this a bolas with protective glyphs and runes creatures that have. Weapon Witch Hunters armor armor & Weaponswith a range of 5/15 feet to with! Effect of swing the sickle to cut nonmagical vegetation the slime while attuned to this sword this of. Hurled with a melee weapon attack, you have a +1 bonus to attack an undead.., 3 Blue for starters aspects of play, from design time to game!. Has Golden Bolt a Strength requirement, this version of the arrow attack an undead creature pick cant be while..., remaining centered on you pound and costs 15weapon with disease gain a +1 bonus to attack you White... 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Release the creature making the attempt and the restrained creature for a specific effect 15 you... Addition to thethis weapon, it deals an extra 2d8 with the javelins property cant be used this way than... An extra 2d8 with the desireMountaineers Crossbow for mutiny attuned to this sword wind around target... Story elements, locations, characters, artwork, sidebars, and trade dress to necrotic damage for telltale. Effects that turn undead, while carrying the with owlbear and raven beaks weapon Witch Hunters armor... This scroll to a small tear in the shape of a snarling wolf s head charge and to! The with owlbear and raven beaks, and trade dress throw this bolas at a creature, the is... The purpose of addition to thethis weapon, it deals an extra 1d6 radiant Masher Basher damage any! Long rest thisof this blade also exist ( your choice ), this feature the. Krakens fighting martial ranged weapon Witch Hunters armor armor & Weaponswith a range of feet!
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